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And according to Facebook, I need 5.4 to run the latest SDK. 3.App(asp.net mvc4 web app). /// ///get current user's post list /// /// Johnny /// return post list /// 2013/10/30, 13:42:37 public List GetPostList() { List postList = null; try { if (!string.IsNullOrEmpty(accessToken)) { FacebookClient fbClient = new FacebookClient(accessToken); dynamic postResult = (IDictionary )fbClient.Get("/me/feed"); postList = new List (); postList = GeneralPostList(postResult); } else errorMessage = ErrorTokenMessage; } catch (FacebookApiException fbex) { errorMessage = fbex.Message; } return postList; } /// ///get one user's post list /// /// user id /// return post list /// Johnny /// 2013/11/06, 17:06:19 public List GetPostList(string userID) { List postList = null; try { if (!string.IsNullOrEmpty(accessToken)) { FacebookClient fbClient = new FacebookClient(accessToken); postList = new List (); dynamic postResult = (IDictionary )fbClient.Get("/" + userID + "/feed"); postList = GeneralPostList(postResult); } else errorMessage = ErrorTokenMessage; } catch (FacebookApiException fbex) { errorMessage = fbex.Message; } return postList; } private List GeneralPostList(dynamic postResult) { List postList = null; try { postList = new List (); foreach (var item in postResult.data) { Dictionary .KeyCollection keys = item.Keys; Post post = new Post(); List actionList = new List (); dynamic actions = item.actions; if (actions != null) { foreach (var ac in actions) { Action action = new Action(); action.link = ac.link.ToString(); action.name = ac.name.ToString(); actionList.Add(action); } post.Actions = actionList; } if (keys.Contains ("caption")) post.Caption = item.caption.ToString(); if (keys.Contains ("createdtime")) post.CreatedTime = item.createdtime.ToString(); if (keys.Contains ("description")) post.Description = item.description.ToString(); if (keys.Contains ("from")) { FromUser fUser = new FromUser(); fUser.ID = item.from.id.ToString(); fUser.Name = item.from.name.ToString(); post.From = fUser; } if (keys.Contains ("icon")) post.Icon = item.icon.ToString(); post.ID = item.id.ToString(); if (keys.Contains ("includehidden")) post.IncludeHidden = item.includehidden.ToString(); if (keys.Contains ("link")) post.Link = item.link.ToString(); if (keys.Contains ("message")) post.Message = item.message.ToString(); if (keys.Contains ("picture")) post.Picture = item.picture.ToString(); if (keys.Contains ("name")) post.Name = item.name.ToString(); if (keys.Contains ("objectid")) post.ObjectID = item.objectid.ToString(); if (keys.Contains ("privacy")) post.Privacy = item.privacy.ToString(); if (keys.Contains ("shares")) post.Shares = item.shares.ToString(); if (keys.Contains ("source")) post.Source = item.source.ToString(); if (keys.Contains ("statustype")) post.StatusType = item.statustype.ToString(); if (keys.Contains ("story")) post.Story = item.story.ToString(); if (keys.Contains ("type")) post.Type = item.type.ToString(); if (keys.Contains ("updatedtime")) post.UpdatedTime = item.updatedtime.ToString(); postList.Add(post); } } catch (FacebookApiException fbex) { errorMessage = fbex.Message; } return postList; } View Code . shareimprove this answer edited May 1 '15 at 20:31 Ed Cottrellf 33.3k104872 answered Mar 11 '15 at 1:15 user4656344 add a comment up vote -1 down vote Here's the old version: { "require": { "facebook/php-sdk" : "3.2.3" } } Then: php composer.phar require facebook/php-sdk:3.2.3 shareimprove this answer answered Jun 11 '15 at 16:21 bloxx 444 add a comment Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign up using Facebook Sign up using Email and Password Post as a guest Name Email Post as a guest Name Email discard By posting your answer, you agree to the privacy policy and terms of service. –Luis Alvarado Jun 8 '17 at 13:49 1 Luis, yes this still works for me in my card game hosted at CentOS 6.9 Linux server with PHP 5.3.3 –Alexander Farber Jun 8 '17 at 14:09 show 9 more comments up vote 0 down vote No, you are not risking anything by using the older version of php-sdk. That is how my App was written until 2013. Join Stack Overflow to learn, share knowledge, and build your career. rev2018.1.9.28319 . 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I'm willing to settle for a lower SDK, but: Will I be okay if I use an older SDK? Which SDK should I use? Bonus Question: What should the composer path be changed to to use the old SDK? Currently I have: "facebook/php-sdk-v4" : "4.0.*" facebook-php-sdk shareimprove this question asked Feb 18 '15 at 8:02 coderama 4,34831127243 PHP 5.3 has not received security patches in eight months and is dangerous to run in production as a result. The new one is just the recommended one. /// ///upload picture /// /// Johnny /// the text message /// the picture's path /// 2013/10/31, 15:24:51 /// picture id & post id public string PostPicture(String status, String path) { string result = null; try { if (!string.IsNullOrEmpty(accessToken)) { FacebookClient fbClient = new FacebookClient(accessToken); using (var stream = File.OpenRead(path)) { dynamic pictureResult = fbClient.Post("me/photos", new { message = status, source = new FacebookMediaStream { ContentType = "image/jpg", FileName = Path.GetFileName(path) }.SetValue(stream) }); if (pictureResult != null) result = pictureResult.ToString(); } } else errorMessage = ErrorTokenMessage; } catch (FacebookApiException fbex) { errorMessage = fbex.Message; } return result; } View Code . shareimprove this answer edited May 8 '16 at 15:22 answered May 8 '16 at 8:38 Alexander Farber 6,86048170305 that is some very bad code. Write Moby Dick, approximately printf, awk . more stack exchange communities company blog Tour Start here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Log In Sign Up . Due to various legacy and other reasons, I can't upgrade a system to PHP 5.4. developer.facebook.comappkeySSHSSHwindowsopensslSourceTreesshmacgoogle play 2.AndroidManifest.xml meta-data android:name = "com.facebook.sdk.ApplicationId" android:value = "string/facebookappid" /> activity android:name = "com.facebook.FacebookActivity" android:configChanges = "keyboardkeyboardHiddenscreenLayoutscreenSizeorientation" android:label = "string/appname" android:theme = "android:style/Theme.Translucent.NoTitleBar" /> provider android:name = "com.facebook.FacebookContentProvider" android:authorities = "com.facebook.app.FacebookContentProvider123456" android:exported = "true" /> 123456facebookappApp IDDashboard gradle { compile 'com.facebook.android:facebook-android-sdk:4.7.0' } 3.: private CallbackManager callbackManager; Override protected void onCreate (.){ LoginManager.getInstance().registerCallback(callbackManager, new FacebookCallback () { Override public void onSuccess (LoginResult loginResult) { // App code AccessToken token = loginResult.getAccessToken(); String openId = token.getUserId(); } Override public void onCancel () { // App code } Override public void onError (FacebookException exception) { // App code } }); } Override protected void onActivityResult ( int requestCode, int resultCode, Intent data) { super .onActivityResult(requestCode, resultCode, data); callbackManager.onActivityResult(requestCode,resultCode,data); } public void login (View view){ LoginManager.getInstance().logInWithReadPermissions( this , Arrays.asList( "publicprofile" , "userfriends" )); } 4. ' '; } catch (FacebookApiException $ex) { errorlog($ex); $body = ' ' . For the old PHP, you dont really need composer. /// ///Get the current user info /// /// Johnny /// return an UserInfo /// 2013/10/29, 13:36:07 public UserInfo GetUserInfo() { UserInfo userInfo = null; try { if (!string.IsNullOrEmpty(accessToken)) { FacebookClient fbClient = new FacebookClient(accessToken); dynamic user = fbClient.Get("/me"); Dictionary .KeyCollection keys = user.Keys; userInfo = new UserInfo(); userInfo.ID = user.id.ToString(); if (keys.Contains ("name")) userInfo.Name = user.name.ToString(); if (keys.Contains ("firstname")) userInfo.FirstName = user.firstname.ToString(); if (keys.Contains ("lastname")) userInfo.LastName = user.lastname.ToString(); if (keys.Contains ("username")) userInfo.UserName = user.username.ToString(); if (keys.Contains ("link")) userInfo.Link = user.link.ToString(); if (keys.Contains ("timezone")) userInfo.TimeZone = user.timezone.ToString(); if (keys.Contains ("updatedtime")) userInfo.UpdatedTime = Convert.ToDateTime(user.updatedtime); if (keys.Contains ("verified")) userInfo.Verified = user.verified.ToString(); if (keys.Contains ("gender")) userInfo.Gender = user.gender.ToString(); } else errorMessage = ErrorTokenMessage; } catch (FacebookApiException fbex) { errorMessage = fbex.Message; } return userInfo; } /// ///get friends info /// /// Johnny /// return list of UserInfo /// 2013/10/31, 15:57:40 public List GetFriendInfoList() { List userList = null; try { if (!string.IsNullOrEmpty(accessToken)) { FacebookClient fbClient = new FacebookClient(accessToken); dynamic friends = fbClient.Get("/me/friends"); if (friends != null) { userList = new List (); foreach (dynamic item in friends.data) { UserInfo user = new UserInfo(); user.ID = item.id.ToString(); user.Name = item.name.ToString(); userList.Add(user); } } } else errorMessage = ErrorTokenMessage; } catch (FacebookApiException fbex) { errorMessage = fbex.Message; } return userList; } View Code . f.App. printr($me, TRUE) . /// ///share a feed /// /// Johnny /// 2013/10/29, 09:46:08 /// the text message /// an valid link(eg: /// valid tools: /// return a post id public string Share(string status, string link) { string shareID = null; try { if (!string.IsNullOrEmpty(accessToken)) { FacebookClient fbClient = new FacebookClient(accessToken); dynamic shareResult = fbClient.Post("me/feed", new { message = status, link = link }); shareID = shareResult.id; } else errorMessage = ErrorTokenMessage; } catch (FacebookApiException fbex) { errorMessage = fbex.Message; } return shareID; } View Code . you should ONLY call it on user interaction. 1.facebook .net SDK,facebook API . /// ///likes a news feed /// /// Johnny /// a post id /// return a bool value /// 2013/10/25, 18:35:51 public bool Like(string postID) { bool result = false; try { if (!string.IsNullOrEmpty(accessToken)) { FacebookClient fbClient = new FacebookClient(accessToken); dynamic likeResult = fbClient.Post("/" + postID + "/likes", new { //postid = postID, }); result = Convert.ToBoolean(likeResult); } else errorMessage = ErrorTokenMessage; } catch (FacebookApiException fbex) { errorMessage = fbex.Message; } return result; } View Code . '); FB.api('/me?fields=id,firstname,gender', function(response) { console.log(response); }); } else { console.log('User cancelled login or did not fully authorize.'); } }); }); }); ?logout">Logout But using PHP SDK is preferable though - because the information is already there (via POST or HTTP redirect) and because the JavaScript SDK shows a login popup or darkens the page every time the page is loaded and actually requires user click to be shown without browsers blocking it. RinKas 20161128 10:13 3977 iOSFacebook,,, AppAppFaceb. public ActionResult Login() { string loginUrl = ""; dynamic loginResult = fbClient.GetLoginUrl(new { clientid = appID, redirecturi = redirectUri, display = "page", scope = "email,publishstream,readstream" //scope = "email,publishstream,readstream,shareitem,videoupload,photoupload,createnote,userfriends,publishactions,exportstream,statusupdate" }); loginUrl = loginResult.ToString(); if (!string.IsNullOrEmpty(loginUrl)) return Redirect(loginUrl); else return Content("Login failed!"); } View Code . e.. . 5a02188284


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